Wednesday, April 16, 2008

Mapping Festival Raul Berruec of Meneo Special iPodU Session Response

Please post your responses after viewing the interview and at least one of his many sites: http://www.entter.com

12 comments:

Jacob T. Powers said...

I never would have thought to hack a C64. Maybe it's because I was to get into that. The quality of work ennter has done with such a simple machine is astounding. This is a old machine language.

Unknown said...

Their Myspace page gave me a headache.
Collaboration is a very important part of New Media. If it is a solitary artist creating work and sending it out over the internet, it still falls into the one to many framework. In true collaboration, it would be each of many people looking at something that everyone else had a part of. Of course, too much of that may drive people to go back to solitary work.
Watching his C64 video I was reminded of some of the talks we had before about repetition. Playing the same loop over and over again established a good tempo, or pattern for the whole. The small variations that were here and there were almost like the word shapes we attempted in our earlier projects.

Jake Williams said...

Collaboration, enough cannot be said about it. In this interview, it definitely suggest that collaboration is a very intricate part in performance or art (in this "new media" sense).

What was interesting about their work was the overt 8-bit video game influence that overarches it all. Being something that's been a part of my life for year, It's awesome to see the world of 8-bit still being explored in methods of audio/visual performance, vjing, and new media art pieces. It really seems to be what do yo want to create? What do you have access to? Then once again what do you want to create? New media doesn't have to contain a new medium but rather a new idea or reapplication of older technology to serve your intended purpose.

Chris C. said...

Visual Arts background, fine arts then 8 bit world.

COLLABORATION!

After going through a number of video's on his website I found a number of the graphics refreshing in their simplicity. I also noticed that in a bunch of the live video's people are using Gameboys as midi controllers, I would really like to learn how to do that. Also i find it interesting that instead of trying to reinvent the wheel he decided to go back to 8 bit and experiment with it.

Caroline Nurse said...

On Raul's site I came across a installation based on Hikikomori, which is a Japanese term referring phenomenon of putting ones self into social isolation. I am not sure if I understood this correctly but I thought it was intriguing to be put on by an artist that seems to swear by collaborative platform. Over collaboration can lead to a person wanting none. Just as over-stimulation can lead to muteness.

Jess Lavoie said...

It's nice to see that Raul works with so many different mediums: illustration, installation, painting, net art, etc. He started with fine arts and moved into the 8-bit world but he also combines them. I don't think I could personally be locked down into using one medium. There is definitely too much to experiment with and so many creative minds to collaborate with.

JesseMelanson said...

Started in fine arts then stepped into the "8 bit world" Just like everyone else has already mentioned *collaborationt - a constintly touched subject amoungst many of the artist who I have listened too.

The myspace page is just ridiculous...the music and visuals i found very obnoxious and like issac had said gave me a headache.. He definitely did a nice job sticking with the 8 bit style though and I must say it was different and original.

"we dont got style cause we like it wild" some of the lyrics in the music are definitely amusing...not sure the exact point being put across...

The video of the men or women whatever they were flexing there muscles on the myspace page was really weird. The more I looked into this myspace page, the stranger things got. I dont really know what to say besides hes got to be on something when creating this music and visuals.

Definitely different then anything iv seen before. How is Raul supporting himself and making money doing this? It really seems like a whole different culture where these vjers are from.

Neil said...

The short interviews, although convenient for most college students schedules, do not supply much information. However, I think the most that could have come from this interview did considering the circumstances. I'm assuming late at night, most of the artists were out enjoying a break from the hectic festival and they're most likely not in the best mindset to do an informative interview. Although it's nice to see such a variant background coming from all the artists Raph has been interviewing.

KatBailey said...

Quite the character..

Collaboration, mention again, seems to be a recurring theme, along with working within different mediums. I seem to be getting out of all these lectures is to not limit yourself within any box, whether its what you work with who or how. There are no limits, just create work that you enjoy, because there is away to create what you imagine.

+ said...

As seen here, nostalgia is a powerful tool in inserting your work into someones life. Emulation and recreation of the qualities of old technology, from the visual aspects, to the technical shortcomings, creates a novel experience. As far as the sound of his music, it fits well into the existing movement of chiptune artists. YMCK, Nullsleep, and the many artists in the LSDJ scene produce new melodies using the dated sound technology found in NES and C64 soundcards. His nostalgic/absurdist sounds and images are definitely appealing and entertaining.

Max said...
This comment has been removed by the author.
Max said...

I thought it was really interesting how Raul responded to the question about collaboration saying "collaboration is the way I work". It seems as though most of these artists prefer working with someone as opposed to working alone. I think that's become a general theme when it comes to digital works, the more people you have working on an individual project the higher the ceiling that project has.
I checked out entter.com and was blown away by some of the net.art I sifted through. I remember working on net.art in Joline's class and not fully understanding its meaning. Well, if she had shown us this site it would explained everything. They do a really quality job explaining their pieces as well so that you're not left to interpret meaning yourself. I think that goes a long with Raph's critiques of our final projects that it's really important to be able to explain your work.